7. The Huge Open-World is Seamless
You can go wherever you want go to, and do basically anything that you can put your mind do. There are a ton of missions and side-missions to tackle, and if you don’t fancy progressing, you can just explore the city to find hidden rooms, and gather secret loot.
Yet, the most awesome thing about The Division is that everything is seamless, as in there are no loading screens. Entering a building doesn’t provide the player with a blank screen filled with a few tips and trick – you just walk inside and do your thing, leave whenever you want to, without having to wait a second.
This is another testament to the Snowdrop game engine’s awesomeness.
From World of Warcraft to Destiny, getting high-end gear means that you’ll look the same as other players who were lucky enough to get end-game gear.
Not with The Division.
Cosmetic items and stat based items are separated, so your player looks exactly like you want it to, without having to sacrifice that much needed accuracy, or damage.
- Chest with two layers;
To make this clear – they don’t affect damage or armor. Simply, they don’t give any buffs, they are just purely aesthetic items.
Stat based items:
- Gas mask;
- Bullet proof vest;
- Weapon holster;
- Knee pads.
They come in ranks from 1 to 30, as well as sporting 5 different rarities.
From uncommon to most rare they are: white, green, blue, purple and orange.
Weapons too come in 5 different rarities and players can add up to 5 mod slots. Go figure, mod slots also vary exactly like gear and armament.