Food
Food works similarly to Water. It measures your hunger, and it naturally, and gradually depletes over time. Food is also tied to Stamina, and each action that you exert will have an impact on both.
Food is also directly affected by cold temperatures.
When your Food meter fully depletes, you’ll start losing HP and begin to gain Torpor.
Eat food – veggies, wild-berries, jerky or meat to nourish your character. You should always carry food with you at all time, because you never know when you’re going to need a bite to eat.
Stamina
As you perform actions – such as gather resources, attack someone, or something, swim, jump and run; your Stamina gauge will deplete. If an activity is super-demanding, you’ll lose a lot more Stamina.
It makes sense.
When your Stamina meter reaches zero, your character will become Exhausted, which comes with a speed debuff, drastically reducing your movement. In order to fill it up again, just stand still or move slowly – note, that you’ll regain Stamina faster when you rest.
There’s another option, however. If you consume Stimulants or Stimberries, you’ll regain Stamina much faster, but both will have a negative impact on your water level a.i you’ll get dehydrated.
In your first few hours you’ll notice that your character will always be starving. Mostly because the only easily-obtainable food source you have, at he beginning of the game, are berries, which don’t provide that much nourishment, unless you consume them in bulk.
But the main issue with newcomers to Ark is that they push themselves way too much, leading to a character that’s always starving, has his Water levels incredibly low, and his torpor is through the roof.
I know, it’s super tempting to always sprint, but pace yourself, at least at first. Slow yourself down until you’ve managed to level up a bit and have upgraded your Stamina stat.
Health
The Health stat, like in any other game, tells the player if his character is alive or dead. Your HP can drop for a lot of reasons – you’re being attacked, you’re drowning or you’ve fallen from a high cliff, there are severe temperatures all around, and the just-discussed starvation and dehydration kick in
When your HP reaches 25 percent of its total, your character will become Injured. This will dramatically reduce movement speed. Yet, Health will replenish itself, gradually, over time. But it’s super slow.
You can speed up this process by consuming Blood Packs or eating Cooked Meat.
Needless to say, when your Health meter fully depletes, your character will go bye-bye
Torpor
Torpor measures your consciousness.
You start with the gauge empty, and it will slowly fill up as your character suffers from attacks or the effects of tranquilizing items. The Torpor icon will appear on your HUD as it beings to increase.
Take, for instance, Narcotics and Narcoberries – if you consume them, your Torpor level will rise. As well as being attacked by creatures, hit by clubs, slingshots, fists, tranq arrows or darts.
When your Torpor meter reaches 50 percent, you’ll faint.
When this happens, you can’t move, or use any item to regain consciousness, thus leaving you vulnerable to all sorts of attacks. Even worse, if you play on a PVP server, enemies can inflict Torpor-rising attacks that will add to your current levels, which will incapacitate you permanently.
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