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Exclusive Interview with the 3079 Game Developer Phr00t about the Future of the Game

Earlier today popular indie game 3079 developer Phr00t sat down with us to tell us a little bit about his exciting and unique block action RPG as well as his future plans with the 3079 game.

Game Guide World (GGW): Hello Phr00t thanks for doing this interview with us today.  Let’s start from the beginning: If I’m someone looking to purchase a new indie title and somehow haven’t heard of 3079, give me a quick pitch as to what 3079 is about and why I should purchase it.

Phr00t (P): 3079 is an open-world futuristic action role-playing game.  I know that’s a mouthful, but it really takes great things from many different genres and combines it all into one game.  You can wander the endless, unique terrain, looking for action and loot to better your character–all while trying to figure out what is causing an endless war on the planet.  I’d recommend at least trying out the demo: you may like it!  All of the weapons, items, quests, terrain and enemies are randomly generated so even in the demo there is plenty to see and do.

GGW: When you say open-world, can you elaborate on that point a bit more?  Is it open world in the sent of free roam exploring, or open-world sandboxing with the random generation systems?

P: Both–Sandboxing, because you’re free to explore, kill, build, hijack ships, and take on quests at your own pace, right from the start of the game.  Random generation is a major factor as well because the terrain is randomly generate based off several different biomes such as mountains, seas, deserts, snow, poisonous areas, etc.

GGW: Due to all the randomly generated content, is every new game essentially completely different from another?

P: There will be many parts that are different, and some others that will be the same.  For example, you will start out with a different weapon, all of the terrain will be different, placement of cities and enemies will be different, etc.  Items will also have different statistics that are randomly generated.  However, some key elements such as the overall story and starting in a friendly town will remain the same through all playthroughs.

GGW: Okay now let’s say I’m someone who already owns 3079…at what stage in its life would you say the game is at in terms of receiving new content and updates?

P: It’s hard to say for certain, since new ideas and players are always coming in.  However, 3079 has just reached a “stable” milestone, so players should expect a complete feature set and a reliable, fun gaming experience.

GGW: What can players look forward to in the immediate future and in the more distance future in terms of extra content or features?

P: A highly requested feature, maps, are coming in the next release.  I’m also getting in some explosive “satchel” bombs that will allow you to blow up the sides of buildings and deal a lot of damage.  I’m also looking into a few reported bugs that are still remaining such as enemies not showing up in multiplayer games for everyone.

Phr00t Gives us an exclusive look at his upcoming map feature in 3079.

GGW: When can gamers expect this new release?

P: Right now I’m planning on this weekend: usually new releases are pushed out on Saturday.

GGW: Where can someone interested in picking up a copy of the game (which all of you should be!) do so?

P: 3079 is available for sale on BMT Micro, Steam, & GamersGate.  I’d recommend getting it on BMT Micro, since you will have the quickest access to updates.  However, Steam or GamersGate offer more ways to be notified of updates, so if you prefer those systems feel free to pick it up there too!

GGW: Thanks a lot for your time Phr00t, and congratulations on the game hitting a stable milestone.  I hope it continues to see great success!

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