5. You can double jump
I’m ashamed to say that I learned that I can double-jump only after the first hour of playing Rocket League. I promptly started to overuse the feature to the point that I was gliding passed the ball every time I tried to touch it.
Double jumping is effective, but, more often than not, a double jump propelled by a powerful rocket boost doesn’t necessarily help you aim better, nor does it scores a goal.
Dribbling is better, and implementing your double jump ability with it can lead to a superb goal and lots of – Nice shot! Wow! Wow! OMG! OMG!
Yet, it isn’t the fact that you have to know when to double jump to score a goal, but also for defensive purposes like jumping in front of a well-aimed ball and squishing the attack of the Blue/Orange team.
6. Don’t waste your boost on every menial turn-over
Everyone uses the boost ability, and almost everyone overuses it. To be frank, as soon as you play your first match, you’ll be keen to keep your finger on the boost button and deplete it faster than you can say – the enemy scored.
Once its novelty has worn off, you should try to conserve the boost and use it when you actually need it – like in counter-attacks or decisive power-plays, not just because the enemy team got the ball.
The enemy team will get the ball, sometimes their ball possession will be longer, yet, that doesn’t mean that you’ll lose.
Also, don’t forget to fill up your boost meter by collecting the little orange-colored circles on the floor of the arena. Even though moving from the spotlight, where all the fun is to be had, goes against all your gamer instincts, doing so, replenishing your boost tank, will help on the long run.