3. RPG Elements
What you really need to understand about The Division is that at its core, it’s an RPG. But, when you do create a character you can’t choose a class. That’s because there are no classes in the game. It’s a classless game by design, you just have skill trees that you can dump points and choose a path.
Being RPG-infused, it also means that enemies have a ton of health, turning them into damage-sponges. Emptying two, and even three ammo rounds into a hoodie-wearing foe may look somewhat weird and confusing at first, but if you ever played an RPG before, you know that’s just normal game mechanics. Upon hitting and killing an enemy you’ll see damage and XP numbers pop-up, as we usually see in an RPG – Dragon Age, World of Warcraft, Diablo and so on.
And just let me get this out of the way so there’s no confusion in the future – you will not be able to one-shot enemies. Given, players will probably have the ability to one-shot a level 1 mob when they reach the level cap and have high-end gear, but don’t expect to do so with your peers. This also depends on what path you want to choose.
As I’ve mentioned before, you don’t have classes to choose from, but you get skill trees.
There are 3 skill trees:
- Medical – Healer/Support
- Tech – DPS
- Security – Tank
Sure, The Division is much more complex than this, as an RPG typically is, but Ubisoft is keeping a tight lid on everything.
4. Playing Solo
The Division is designed around multiplayer and teaming up with friends to complete missions. Yet, Ubisoft is aware that there are gamers that don’t really have gamer-friends, or just want to play the game by themselves.
The Division can be played, from start to finish, without the need to seek strangers over the internet in order for the plot to progress. Even more so, you can fully explore the world and amass loot as well as someone who plays with friends. Yet, you’ll probably do this the hard way, and it’ll take longer for you to complete the game.